

i just had the same problem running the game on winXP, i left the starport and the game crashed, time after time. several users have complained that their game crashed, after they left onderon starport. I have a solution to a bug on knights of the old republic II. You've quite literally said the wrong thing at the wrong time and gotten yourself stuck. As Wikary said, it isn't based on your version or mods(if any). That said, the only 'fixes' I've seen work properly is using a save from Duxn(or earlier) and trying again, or starting over entirely. It's a script bug, one of many, based on your 20-30 hours of making your way to this point in the game, and I haven't been able to locate it yet. The least obsidian could do is provide fixes to the parts it actually got around to doing itself.įor anyone that's thought about non-script editing based fixes, like using the warp command to skip into the marketplace directly, or skipping into the cantina and coming back out in the hopes of bypassing the begining of the marketplace, it doesn't work. I mean honestly, it's taking the modder community just to finish developing this game properly.

Yeah, it's mean to say, but really it's past the time when mistakes can be politely forgiven when there's no visible attempts to correct them. Fun during the parts that work properly, certainly, but always so very incomplete. It's hard to contain my annoyance for things like this when Obsidian consistantly produces the same flawed and incomplete games as it is, without the added crashes. Wonder what the chances are this painfully persistant bug will actually get addressed sometime before I die of old age.
